For students who learn best through audio, explanation and conversation. They remember, understand and reflect through what they hear – for example, a voice guiding them through an idea.
Key idea: Sound creates presence and understanding
Auditory modalities don't just provide information—they also create connection and focus. This is especially important in asynchronous learning objects, where voices can compensate for the absence of the instructor's presence.
Toolbox: Auditory modalities for asynchronous acquisition
| Modality | What does it do? | Example from computer science education | IT option (e.g. Rise) |
| Podcast | Supports in-depth exploration and dialogue | A conversation between two instructors: “When does SCRUM make sense?” | Embedded podcast, audio clip + questions |
| Narrated videos | Bring visual elements to life through spoken explanation | Video with voice-over walking through code snippets | Video + reflection, knowledge check |
| Short audio clips (micro-feedback) | Supports understanding through short, focused hints | Video with voice-over walking through code snippets | Lydblok, Audio block, hotspot with audio |
| Scenarios with recorded narration | Increases engagement and contextual understanding | A persona explains a case and asks: “What would you do?” | Scenario block with voice-over |
| Spoken text as support | Makes texts more accessible and multisensory | Option to have body text read aloud | Audio clip alongside text block |
| Personal introductions (with voice) | Creates a sense of connection to the instructor | “Hi, my name is X – in this module we will…” | Audio clip alongside text block |
Didactic reflection
When designing sound-based elements, ask yourself:
- Can a voice make this easier to understand?
- Would a conversation be better than a text?
- How can I convey both subject and tone? fag og tone?
- What does presence sound like in a learning object?
NOTE: Audio should be selectable so that it does not become a barrier – combine audio with text or images for flexibility.
